Wednesday, May 12, 2010

Test Fig completed.

Here is the test fig for my Averland Army rank and file spearmen.



Front



Front again


Back


Close up - wow the camera really brings out the sucky.

Hobby ADD

Holy Posting Batman! I decided to post to my Empire blog a bit more frequently.
I also decided on a province after all this time, as I switched and thought about doing Nordland (this phase lasted all of about 2 weeks.)
Then, because of the large number of militia models I have, I thought I would do Stirland. (That phase lasted a while.) Then I did a test model, and was not crazy about how it looked, but I did like the idea of using yellow, since that is one of the colors I had in my paint supply. So, after much self reflection, soul searching, and consulting my fellow Warhammer-Empire blokes, I decided to go with Averland. What follows is a brief description of Averland, and its history.
Averland is one of the richest provinces in The Empire, though it is neither the largest nor the most influential, and its army is famous for its ostentatious uniforms. Its wide, open plains are extremely fertile - thanks to the regular flooding of the Aver and the Upper Reik rivers. Averland is perfect horse-breeding country - the finest steeds for riding and for battle come from here. The province is also noted for its long-horn cattle, and for its excellent wine.

The most important geographical feature is the Blackfire Pass. The pass, a deep, volcanic cleft in the rock, is the only reliable route across the mountains. Nevertheless, the pass is infamous for its terrible weather. A seemingly fine day can turn into a blinding snowstorm with frightening speed.

An old Dwarf road runs through the pass, connecting the Dwarf holds of the World’s Edge Mountains and the lands of the Border Princes to The Empire; trade goods, especially the valuable metal ores from the dwarfs, flow constantly into Averheim, from where they are transported by river into Nuln. It is this trade that grants Averland its wealth, but it comes with a heavy price. The pass is perpetually attacked, mostly by orc and goblin tribes, and keeping the way safe for trade is a difficult task. Guardianship of the pass falls to the Mountainguard, the elite of Averland’s forces.

The Mountainguard are stubborn, implacable veterans with the highest level of training, favouring the halberd and the handgun as their primary weapons. Many wear a devise consisting of a black flame upon a yellow field: the unofficial motif of the guard. The Bergjaeger are a special detachment of the Mountainguard, formed from trappers, hunters and other such rangers. They are excellent archers and master trap-setters who know the pass like no other. Halflings serve both in the state army and in the Mountainguard, and have done ever since Gorbad Ironclaw’s devastation of The Moot, the Halfling homeland.

The dangers of the pass were made all too clear by a massive Orc invasion that occurred quite recently. The Elector Count Marius Leitdorf was slain by the Orc general (later dispatched by the Emperor himself). Thus far, no successor has been named. The pass has been the gateway to the Empire for many other greenskin invasions, most notably those of Grom the Paunch of Misty Mountain (2410) and Gorbad Ironclaw (1707). The pass was also the site of Sigmar’s legendary defeat of the Orc and Goblin tribes, and remains a place of pilgrimage for the faithful and the fanatical.

Averland has very strong links to Tilea, and the influence of that country can be seen both in the province’s heavy use of the crossbow and the half-pike, and in the worship of Myrmidia, the Tilean goddess of war. Averland makes greater use of mercenaries than any other province, and the state army almost invariably includes a high proportion of Tileans. The Knights of the Blazing Sun are the most important Knightly Order in Averland. Templars of Myrmidia, they were formed in 1457 during the crusades against Araby.

Of special historical interest are the ancient ruins called the Three Towers. These structures were built by the Elves of Ulthuan in the distant past, and were more recently the site of a great battle between the Elves and the men of The Empire. The day was won by The Empire, and the towers have since fallen into ruin. They now serve as a hideout for bandits and warlocks, and should be avoided by travellers.

Aside from the capital of Averheim, Averland has many prosperous trading towns. These include Hochsleben, the last town before the Blackfire Pass; Wuppertal, famous for its wood-carvers; and Loningbruck, a centre for wine-making.

Monday, May 3, 2010

You mean you can actually game with these things?

So I played a game of Warhammer for the first time in 3 years. I went to a friend's house, and he just got a gaming table top for his dining room table. I happened to have the grass mat, and some scenery. And we commenced with a 2500pt game of Skaven vs. Empire. Turn 1 was pretty eventful for both sides. Skaven forgot to use their Screaming Bell, and the rest of the magic phase was pretty uneventful. During the shooting phase for the Skaven, they blew up their own plague mortar. (Typical Skaven) Turn 1 for Empire saw no movement, and no magic (since I forgot the entire magic phase!) shooting saw a mortar miss, another one blow up, and I forgot to shoot with my Helblaster. (Perhaps the crew were too busy laughing at the misfortune of the rats, or were distracted by the flying shards of Empire mortar raining down a few yards to their right.) So, the rest of the game was good, I will report here as I see fit. (Sorry, I am at work, and can not give a full report due to time/memory.) I will say that I can not wait to play again! I just need to tweak my list a bit.

You can see my goals for May here. I also started working on getting 30 Swordsmen done, I think they will do a bit better than the Spearmen.

Monday, July 6, 2009

Lack of updates

Sorry for the lack of updates on my Empire. They have been moved to the back burner ever since we lost my grandpa about 2 weeks after my last post. Since then, I have been working more on my orks, but will soon come back to the empire.

Cheers,
Mark

Thursday, November 6, 2008

Knightly Orders - Part 3 The Reiksguard




The Grand Order of the Reiksguard (Possibly a Sigmarite templar order. The fluff and referances are contradictory. However I have been told GW admitted it was a mistake in thier fluff to discribe this order as templars of Sigmar) The most famous and leathal order in the Empire, the knights of this order swear to protect the Emperor at all costs. “Founded during the reign of Wilhelm, the first Emperor in the line of the princes of Altdorf, the Reiksguard is recruited from the oldest sons of the Empire's nobility. Unlike other Knightly Orders, the Reiksguard is divided into warriors who fight on foot and on horseback. Regardless of how they fight, the Knights' weapons are of the highest quality, and their armour is polished to a mirror-like finish and topped with crests that carry the colours of reigning Emperor Karl Franz. The Reiksguard Knights are the Emperor's best troops and, as such, form the core of his household guard. In this way, many masters of the Order have served as Imperial bodyguards, both on the field of battle as well as at other, more stately, functions. It is traditional also for the Grand Master of the Reiksguard to serve as the Reiksmarshal, second only in authority to the Emperor himself in matters of war. In battle, the Reiksguard favour fighting in large regiments, the better to cow the enemy with the full splendor of their mirrored armour and crimson plumes. Imperial history is full of references to great battles won by a decisive charge by the Reiksguard Knights or a stalwart defense by the Reiksguard foot. Despite the potential power and influence that such a reputation offers, the Reiksguard has always stayed apolitical and loyal first, last, and always to the reigning Emperor — a stance that has in the past set them at odds with other, more transient Orders”.

Using the Reiksguard in Warhammer
+ 5 points/ +10points for Inner Circle
Reiksguard are considered stubborn

Sunday, November 2, 2008

Complete Inventory Army List

After using almost every model in my Empire collection (and them some), I figured out that I have nearly 9000 points.
For an investment of about $150.00 (after the standard retail discount and tax) I will have an awesome 10,000 points!
Will I ever be able to use all of these points in a game?
Will I ever post the complete Nuln list here?
Will I ever stop asking these stupid questions and finish this post?
Ok, sorry about the bad tv flashback, it's late. I will probably never be able to field all 10K unless I clear like 4 days from my schedule. I wouldn't necessarily want to post the complete list here as it would take up a lot of page space. (In MSWord, it is 4 pages, and about 400 words.)
All I will say for now, is that the Countess Emmanuelle doesn't make an appearance on the battlefield for less than 9500.
If I can figure out a way to attach a pdf on the blog, I would just post a pdf of the army list.

Friday, October 31, 2008

Good Farmers Journal PreHarvest Issue

Bumper Crop Expected This Year

A representative of the Agriculture Department announced that a huge harvest is expected this year. Fair weather and a new type of fertilizer obtained from Altdorf alchemists have our fields bursting with bounty. It is estimated that granaries all across Ostermark will be filled to capacity with the excess grain, currently thought to be 30% of the total harvest, available for export.

This is fabulous news for the Trade Ministry whose existing contracts with Altdorf will easily be filled this year. New contracts with the Dwarves of the Southern Grey Mountains will send Ostermark barley to them in return for iron forging technology and equipment. These dwarven imports will revolutionize our metalworking industry greatly aiding our farming and defense in the future.

The general harvest across Ostermark begins in a few weeks. Sages are projecting favorable conditions for the harvest. River barges have begun arriving in the ports at Bissendorf and Bechafen. Teamsters have started rolling wagons toward Bissendorf to form the Harvest caravans.

Our immortal Count, his name be blessed, is hosting representatives from Altdorf and numerous Grey Mountain Dwarven Holds. A huge Harvest festival is currently being planned.


Emissaries Sent to Nuln, Altdorf

Our Count, his name be blessed, has reportedly sent emissaries to the Imperial Capital and to the City State of Nuln. Reports have been received in the Bechafen Palace that trade along the River Reik has come to a virtual standstill north of Nuln. Leadership in Ostermark is growing concerned that this interruption could have a negative effect on the fledgling Grey Mountain contracts.

An attempt to move goods overland to the Southern Grey Mountain area has met with heavier than normal tariffs along the Imperial roads in the vicinity of Nuln. The right of the Countess of Nuln to increase taxes on Imperial roads is being questioned. This is highly irregular and our Count, his name be blessed, is going to get to the bottom of it. Ostermark is sending a formal inquiry to Emperor Karl Franz.

In addition, our overland caravans have come under increasingly more raids by bandits and greenskins. One such caravan, after suffering heavy loss of goods and personnel to bandits, was turned back to Ostermark by Nuln officials after the merchants were unable to pay the new high taxes required of all travellers in the vicinity of the City State. Said caravan then had to brave a return trip to Ostermark through the same dangerous lands suffering even more losses. Our Count, his name be blessed, is registering a formal complaint with the Countess of Nuln. General Schulze has been asked to look into this issue.


Strong Men Called

General Schulze is requesting 400 men to aid with protection of river barges and caravans after the harvest season. Recent events on the Rivers Stir, and Reik, as well as along the overland routes has forced him to supplement the normal trade guards with State Halberdiers and Handgunners. The Count, his name be blessed, is expected to approve the additional muster of troops.